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Patch Note 5.2

 
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Aprille
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MessagePosté le: Lun 4 Mar - 14:14 (2013)    Sujet du message: Patch Note 5.2 Répondre en citant



  • Chain Lightning will now deal the same damage to subsequent targets as it does to the first.
  • Lava Beam's damage now increases with jumps. Each jump increases the damage by 10%.
  • Elemental Mastery now has a 90-second cooldown (was 2 minutes).
  • Shamanistic Rage is now available to Elemental Shaman as well as Enhancement Shaman.
  • Conductivity no longer requires that the target be within the area of effect of Healing Rain.
  • Ancestral Swiftness now increases spell haste by 5% and melee haste by 10%, instead of 5% each.
  • Glyph of Purge now adds a 6-second cooldown to Purge.
  • Stone Bulwark Totem now absorbs 25% more damage.
  • Primal Earth Elemental and Primal Fire Elemental now deal 20% more damage.
  • Elemental Blast now has a chance to increase the caster's Agility for Enhancement Shaman.
  • Glyph of Flame has been redesigned. This glyph now causes the Shaman to heal for 30% of the damage dealt by Flame Shock.
  • Unleashed Fury Flametongue now increases Lightning Bolt damage by 20% (was 30%), and Lava Burst damage by 10%.
  • Flame Shock duration has been increased by 25%.
  • Lava Burst base damage has been reduced by 33% but now always deals a critical strike. When cast on targets affected by Flame Shock, it now deals 50% more damage.
  • The talent Totemic Restoration now has an additional effect. Any totems that have been destroyed or replaced behave as if the totem had been active for at least 1 second.
  • When summoned, the Stone Bulwark Totem has health equal to 10% of the casting Shaman's health.
  • The talent Nature's Guardian now preserves the player's health percentage when its maximum health boosting effect expires.
  • Ancestral Guidance now copies 60% (was 40%) of the amount healed.
  • Conductivity now shares 30% (was 20%) of the healing received from Healing Wave, Greater Healing Wave, or Healing Surge.
  • Elemental
  • Enhancement
    • Mental Quickness now lowers the cost of shocks by 90% (still lowers the cost of other "beneficial, instant, damaging and totem spells” by 75%).
    • Spirit Walk now has a 1-minute cooldown (was 2 minutes).

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MessagePosté le: Lun 4 Mar - 14:14 (2013)    Sujet du message: Publicité

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Saya
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MessagePosté le: Mar 5 Mar - 15:32 (2013)    Sujet du message: Patch Note 5.2 Répondre en citant

Elemental Mastery now has a 90-second cooldown (was 2 minutes). <3
Conductivity no longer requires that the target be within the area of effect of Healing Rain. miiam Smile
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MessagePosté le: Aujourd’hui à 09:51 (2018)    Sujet du message: Patch Note 5.2

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